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Class
Shaman
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
16
80%
16
120%
12
100%
12
100%
16
120%
14
110%
10
90%
10
90%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe
- - 3 - - -
Fire: 50% Wind: 0% Ice: 25%
Unlocked By: Level 25 Magician/Witch and level 25 Wiseman
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
1 14 70 280 1400 7000

Class
Witch Doctor
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 2 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
18
80%
18
125%
13
105%
13
105%
18
125%
16
115%
11
90%
11
90%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe
- - 4 - - -
Fire: 50% Wind: 0% Ice: 25%
Unlocked By: Lvl 30 Shaman
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
1 17 85 340 1700 8500

Class
Necromancer
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
20
85%
20
130%
14
110%
14
110%
20
130%
18
120%
12
95%
12
95%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe
- - 4 - - -
Fire: 50% Wind: 0% Ice: 25%
Unlocked By: Lvl 70 Witch Doctor
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
2 20 100 400 2000 10000

Class
Dark Elder
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
22
85%
22
135%
15
115%
15
115%
22
135%
20
125%
13
95%
13
95%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe
- - 4 - - -
Fire: 50% Wind: 0% Ice: 25%
Unlocked By: Lvl 140 Necromancer
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
2 22 110 440 2200 11000

Class
Purgatory Oracle
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 2 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
24
90%
24
140%
16
120%
16
120%
24
140%
22
130%
14
100%
14
100%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe
- - 4 - - -
Fire: 50% Wind: 0% Ice: 25%
Unlocked By: Lvl 280 Dark Elder
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
2 26 130 520 2600 13000

Class
Soul Invoker
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 20 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
26
90%
26
145%
17
125%
17
125%
26
145%
24
130%
15
100%
15
100%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe
- - 4 - - -
Fire: 50% Wind: 0% Ice: 25%
Unlocked By: Lvl 560 Purgatory Oracle
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
2 29 145 580 2900 14500

Main article: Sorcerer

The Sorcerer is a Humanoid class in Disgaea 3: Absence of Justice.

Overview[]

The Sorcerer is a support class specialized in weakening enemies. She can inflict the largest variety of debuffs and ailments.

Skills[]

Spells[]

Spell range and AoE depends on boost level.

Name Lvl Stat / Effect Power SP Height Range / Description
Enfeeble 1 Atk -20% - 6 48/64 Mana cost: 10.
Decreases target's ATK temporarily. (Lasts 3 turns)
Armor Break 1 Def -20% - 6 48/64 Mana cost: 10.
Decreases target's DEF temporarily. (Lasts 3 turns)
Mind Break 1 Int -20% - 6 48/64 Mana cost: 100.
Decreases target's INT temporarily. (Lasts 3 turns)
Resist Break 1 Res -20% - 6 48/64 Mana cost: 100.
Decreases target's RES temporarily. (Lasts 3 turns)
Blind 1 Hit -20% - 6 48/64 Mana cost: 250.
Decreases target's HIT temporarily. (Lasts 3 turns)
Slow 1 Spd -20% - 6 48/64 Mana cost: 250.
Decreases target's SPD temporarily. (Lasts 3 turns)

Name Lvl Stat / Effect Power SP Height Range / Description
Poison 1 PSN 50% - 16 48/64 Mana cost: 50.
Puts target under poison effect. (Lasts 3 turns)
Slumber 1 SLP 50% - 16 48/64 Mana cost: 50.
Puts target under sleep effect. (Lasts 3 turns)
Stun 1 PRZ 50% - 16 48/64 Mana cost: 50.
Puts target under paralysis effect. (Lasts 3 turns)
Blank Out 1 FRG 50% - 16 48/64 Mana cost: 50.
Puts target under forget effect. (Lasts 3 turns)
Charm 1 DPR 50% - 16 48/64 Mana cost: 50.
Puts target under deprave effect. (Lasts 3 turns)

Unique[]

Unique skills only available in rereleases.

Name Lvl Stat / Effect Power SP Height Range / Description
Aptitude Down 20 Aptitude 50% - 24 48/64 Rng: Variable. Sets target's Aptitudes to 50% ~ 23% for 3 turns.
Curse Storm 45 Ailments 80% - 48 - 80% ~ 98% chance to inflict Paralysis, Sleep, Poison and Deprave to all enemies on the map.

Evilities[]

Generic Evilities: Click here for generic evilities
Evility Effect Requirement
Cursed Dance Decrease stats of all enemies by 5%. Initial
Hazard Dance Increase all enemies' chance of being inflicted with ailments by 20%. Tier 2, Lv 30
Ominous Dance Decrease evasion of all enemies by 20%. Tier 4, Lv 150
Ruin Dance Decrease elemental resistances of all enemies by 25%. Tier 6, Lv 800

Gallery[]