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Class
Baciel
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 5 4 2 9%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
32
120%
15
80%
16
110%
14
110%
6
70%
12
100%
18
120%
12
100%
Weapon Mastery
MonPhys MonMag Armor
C-13 C-13 C-10
Resistances
Fire: 50% Wind: -25% Ice: -25% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-20% -10% 0% 10% 20% -30% 30% 20%
Unlocked By: Quest: Target Practice (Episode 13. Have a character at level 100+)
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
10 100 500 2000 10000 50000

Class
Gambiel
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 5 4 2 9%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
34
125%
17
80%
18
115%
16
115%
7
70%
13
105%
20
125%
13
105%
Weapon Mastery
MonPhys MonMag Armor
C-14 C-14 C-10
Resistances
Fire: 50% Wind: -25% Ice: -25% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-20% -10% 0% 10% 20% -30% 30% 20%
Unlocked By: Rank 2 Rifle Demon
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
12 120 600 2400 12000 60000

Class
Adnachiel
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 5 4 2 9%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
36
130%
19
85%
20
120%
18
120%
8
75%
14
110%
22
130%
14
110%
Weapon Mastery
MonPhys MonMag Armor
B-15 B-15 C-11
Resistances
Fire: 50% Wind: -25% Ice: -25% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-20% -10% 0% 10% 20% -30% 30% 20%
Unlocked By: Rank 3 Rifle Demon
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
14 140 700 2800 14000 70000

Class
Verchiel
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 5 4 2 10%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
38
135%
21
85%
22
125%
20
125%
9
75%
15
115%
24
135%
15
115%
Weapon Mastery
MonPhys MonMag Armor
B-16 B-16 C-11
Resistances
Fire: 50% Wind: -25% Ice: -25% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-20% -10% 0% 10% 20% -30% 30% 20%
Unlocked By: Rank 4 Rifle Demon
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
16 160 800 3200 16000 80000

Class
Ambriel
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 5 4 2 10%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
40
140%
23
90%
24
130%
22
130%
10
80%
16
120%
26
140%
16
120%
Weapon Mastery
MonPhys MonMag Armor
B-17 B-17 C-12
Resistances
Fire: 50% Wind: -25% Ice: -25% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-20% -10% 0% 10% 20% -30% 30% 20%
Unlocked By: Rank 5 Rifle Demon
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
18 180 900 3600 18000 90000

Class
Malchidael
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 5 4 2 10%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
42
145%
25
90%
26
135%
24
135%
11
80%
17
125%
28
145%
17
125%
Weapon Mastery
MonPhys MonMag Armor
B-18 B-18 C-12
Resistances
Fire: 50% Wind: -25% Ice: -25% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-20% -10% 0% 10% 20% -30% 30% 20%
Unlocked By: Rank 6 Rifle Demon
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
20 200 1000 4000 20000 100000

Main article: Rifle Demon

The Rifle Demon is a Monster class in Disgaea 7: Vows of the Virtueless.

Overview[]

The Rifle Demon is an aggressive frontliner with high attack range and accuracy. They shoot down incoming enemies while standing their ground.

Skills[]

Spells[]

Spell range and AoE depends on Skill Level and boosts.

Name Lvl Stat / Effect Power SP Height Range / Description
Target Lock 10 Hit +20% - 23 48/64 -
Increase the target's HIT temporarily. (Lasts 3 turns)

Unique[]

Name Lvl Stat / Effect Power SP Height Range / Description
Ignition 8 Atk E(100%) 8 16/20 Hits single panel, 2 spaces away.
What's the point if it can't ignite?
Annihilator Laser 24 Atk: PRZ G+(85%) 46 20/12 Hits your 4 adjacent panels.
Imbue every shot with the desire to make 'em disappear!
Massacre Saber 48 Atk B+(150%) 139 12/16 Hits 4x3 cross, centered 3 spaces away.
A bundle of lasers turn into a sword... As you'd expect!
Cruel Laser 96 Atk: Star SS+(200%) 349 24/24 Rng: 3(Free). Hits 4x3 cross(rotatable).
It's pretty much an awesome shot.

Evility/Jumbility[]

Generic Evility: Click here for generic evilities
Name Effect Requirement Slots
Holy Smokes If you haven't moved this turn, increase damage dealt by 50%. (Refreshing movement resets this bonus) Initial Unique
Anti-Elements If HP ≤ 25%, increase elemental resistances by 50%. Rank 2 2
Long Range Increase damage dealt by 10% per panel of distance to target. (Max 100%) Rank 3 3
Double Lock If your latest performed action was an attack, its next use cannot miss. Rank 4 3
Precision Instrument Increase Critical rate by 35%, but decrease Wind resistance by 50%. Rank 5 4
Focused Attack Increase damage dealt by 10% per empty panel in the attack's area of effect. (Max 100%) Rank 6 4
Jumbility Effect
Stay for Half DMG If you haven't moved this turn, decrease damage taken by 50%. (Refreshing movement resets this bonus)

Gallery[]