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D5 Revenge Mode Example

Killia's Revenge Gauge at 50% and 100%.

Revenge Mode is a gameplay feature available in Disgaea 5: Alliance of Vengeance.

Each unit has a Revenge Gauge, visible next to their portrait, which fills every time one of the following happens:

  • That unit is hit. Every class has their own base value that the gauge is filled per hit.
  • An ally is hit by an enemy(fills by half the base value). Decreased gain based on distance to ally.
  • An ally is killed by an enemy(fills by 5 times the base value). Decreased gain based on distance to ally.
  • That unit kills an enemy in Revenge Mode(fills by 5 times the base value).

Attacking with a Fist equipped grants the opposing team half the usual amount of Revenge Gauge. When the Gauge reaches 100% the unit enters Revenge Mode for 3 turns, granting the following benefits:

  • Critical rate is set to 100%.
  • SP costs are set to 1.
  • Damage taken is decreased by 25%.
  • Able to use their Overload, if they have one(once per battle).

Additionally, killing an enemy that is in Revenge Mode will reward you with a Revenge Shard, which when used on a unit will increase one of their stats permanently.