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Monster Attack

Every Monster has their own way of attacking, regardless of weapon.

Monster Weapons are a type of Weapon in the Disgaea series. As the name suggests, they can only be equipped by Monsters. They come in 2 types: the Monster Weapon (Physical) IconPhysical Monster Weapon, which increases ATK and HIT, and the Monster Weapon (Magical) IconMagical Monster Weapon, which increases INT and ATK(later reworked to INT and RES). There's no weapon skills for Monster Weapons, and have good attack power but lack any notable secondary effects. Unlike most weapons, they are not visible in the wielder's sprite.

Monster Weapons do not appear in Disgaea 6, where Monsters can equip Humanoid weapons instead.

Disgaea: Hour of Darkness[]

This game featured only one type of Monster Weapon which only increased ATK, severely limiting Monster classes' options.

There's two unique Monster Weapons that were listed as ranks 41 and 42, going beyond the usual 40 rank barrier. The two items could only be stolen from Baal and Prinny Baal, respectively.

Rather than gaining a stat multiplier from Weapon Mastery, Monster Weapons instead gain a stat multiplier from the Level of the Monster using them, starting at level 100.

To see the charts of weapon stats for Monster Weapons, please see List of Disgaea 1 Weapons#Monster.

Disgaea 2: Cursed Memories[]

This game introduced Magical Monster Weapons, as well as making the Physical ones also increase HIT.

As in the previous game, Monster Weapons still gain a stat multiplier based on the Level of the monster equipping them, but it now begins at level 1.

To see the charts of weapon stats for Monster Weapons, please see List of Disgaea 2 Weapons#Monster (Physical) or List of Disgaea 2 Weapons#Monster (Magical).

Disgaea 3: Absence of Justice[]

Monster Weapons remain overall unchanged, although from this game onward equipping a Magical Monster Weapon increases Spell range by 1.

From this game onwards, Monster Weapons no longer gain a Level-based stat multiplier.

To see the charts of weapon stats for Monster Weapons, please see List of Disgaea 3 Weapons#Monster (Physical) or List of Disgaea 3 Weapons#Monster (Magical).

Disgaea 4: A Promise Unforgotten[]

Monster Weapons remain unchanged.

To see the charts of weapon stats for Monster Weapons, please see List of Disgaea 4 Weapons#Monster (Physical) or List of Disgaea 4 Weapons#Monster (Magical).

Disgaea D2: A Brighter Darkness[]

In this game only, Magical Monster Weapon increases Spell power, range and area, however this bonus is based on the Monster's own level.

To see the charts of weapon stats for Monster Weapons, please see List of Disgaea D2 Weapons#Monster (Physical) or List of Disgaea D2 Weapons#Monster (Magical).

Disgaea 5: Alliance of Vengeance[]

This game reworks Magical Monster Weapons, making them increase RES instead of ATK.

To see the charts of weapon stats for Monster Weapons, please see List of Disgaea 5 Weapons#Monster (Physical) or List of Disgaea 5 Weapons#Monster (Magical).

Disgaea 7: Vows of the Virtueless[]

Most Physical weapons have the "Critical D" property, which increases Critical damage by 3%. Most Magical weapons have the "Magic Range+" property, which increases Spell range and area by 1.

To see the charts of weapon stats for Monster Weapons, please see List of Disgaea 7 Weapons#Monster (Physical) or List of Disgaea 7 Weapons#Monster (Magical).

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