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Class
Magic Knight
D4 Magic Knight Sprite 1
Japanese マジックナイト
Romaji majikku naito
Mv Jm Rng Thr Ctr Crit
4 15 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
24
100%
14
110%
14
105%
12
90%
14
105%
12
90%
10
90%
6
70%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Book
E B C C E C B A
Fire: 25% Wind: 25% Ice: 25%
Unlocked By: Level 20 Warrior/Valkyrie and level 20 Magician/Witch
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
0 0 0 0 0 0

Class
Dark Knight
D4 Magic Knight Sprite 2
Japanese ダークナイト
Romaji dāku naito
Mv Jm Rng Thr Ctr Crit
4 15 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
26
105%
16
115%
16
110%
13
90%
16
110%
13
90%
11
90%
7
70%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Book
E B C C E C B A
Fire: 25% Wind: 25% Ice: 25%
Unlocked By: Level 12 of any tier
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
0 0 0 0 0 0

Class
Rune Knight
D4 Magic Knight Sprite 3
Japanese ルーンナイト
Romaji rūn naito
Mv Jm Rng Thr Ctr Crit
4 15 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
28
110%
18
120%
18
115%
14
95%
18
115%
14
95%
12
95%
8
75%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Book
E B C C E C B A
Fire: 25% Wind: 25% Ice: 25%
Unlocked By: Level 24 of any tier
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
0 0 0 0 0 0

Class
Mega Knight
D4 Magic Knight Sprite 4
Japanese エルダーナイト
Romaji erudā naito
Mv Jm Rng Thr Ctr Crit
4 15 1 4 1 6%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
30
115%
20
125%
20
120%
15
95%
20
120%
15
95%
13
95%
9
75%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Book
E B C C E C B A
Fire: 25% Wind: 25% Ice: 25%
Unlocked By: Level 48 of any tier
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
0 0 0 0 0 0

Class
Force Knight
D4 Magic Knight Sprite 5
Japanese フォースナイト
Romaji fōsu naito
Mv Jm Rng Thr Ctr Crit
4 15 1 6 1 6%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
32
120%
22
130%
22
125%
16
100%
22
125%
16
100%
14
100%
10
80%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Book
E A C C E C B A
Fire: 25% Wind: 25% Ice: 25%
Unlocked By: Level 96 of any tier
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
0 0 0 0 0 0

Class
Space Knight
D4 Magic Knight Sprite 6
Japanese スペースナイト
Romaji supēsu naito
Mv Jm Rng Thr Ctr Crit
4 15 1 4 1 6%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
34
125%
24
135%
24
130%
17
100%
24
130%
17
100%
15
100%
11
80%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Book
E A C C E C A S
Fire: 25% Wind: 25% Ice: 25%
Unlocked By: Level 192 of any tier
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
0 0 0 0 0 0

Main article: Magic Knight

The Magic Knight is a Humanoid class in Disgaea D2: A Brighter Darkness.

Overview[]

The Magic Knight is a mixed offensive class, skilled at fighting with Swords and Spells. She excels at dealing and blocking elemental damage.

Skills[]

Spells[]

Spell range and AoE depends on Weapon Mastery and Skill Level.

Name Lvl Stat / Effect Power SP Height Range / Description
Fire 1 Int: Fire G 4 48/64 -
Damages enemy with the power of fire. (Level 1)
Mega Fire 12 Int: Fire F 16 48/64 -
Damages enemy with the power of fire. (Level 2)
Giga Fire 24 Int: Fire E 49 48/64 Learned by Tier 3+
Damages enemy with the power of fire. (Level 3)

Name Lvl Stat / Effect Power SP Height Range / Description
Wind 1 Int: Wind G 4 48/64 -
Damages enemy with the power of wind. (Level 1)
Mega Wind 12 Int: Wind F 16 48/64 -
Damages enemy with the power of wind. (Level 2)
Giga Wind 24 Int: Wind E 49 48/64 Learned by Tier 3+
Damages enemy with the power of wind. (Level 3)

Name Lvl Stat / Effect Power SP Height Range / Description
Ice 1 Int: Ice G 4 48/64 -
Damages enemy with the power of ice. (Level 1)
Mega Ice 12 Int: Ice F 16 48/64 -
Damages enemy with the power of ice. (Level 2)
Giga Ice 24 Int: Ice E 49 48/64 Learned by Tier 3+
Damages enemy with the power of ice. (Level 3)

Unique[]

Skill range and AoE depends on Weapon Mastery and Skill Level.

Name Lvl Stat / Effect Power SP Height Range / Description
Fire Charge 20 Fire +25% - 12 48/64 Increases target's Fire resistance by 25% for 3 turns.
Wind Charge 20 Wind +25% - 12 48/64 Increases target's Wind resistance by 25% for 3 turns.
Ice Charge 20 Ice +25% - 12 48/64 Increases target's Ice resistance by 25% for 3 turns.
Anti-Fire 40 Fire -25% - 12 48/64 Decreases target's Fire resistance by 25% for 3 turns.
Anti-Wind 40 Wind -25% - 12 48/64 Decreases target's Wind resistance by 25% for 3 turns.
Anti-Ice 40 Ice -25% - 12 48/64 Decreases target's Ice resistance by 25% for 3 turns.

Personality/Evility[]

Personality Evility Effect
Burning Heart Element Force When performing an elemental attack, your resistance to that element(if positive) becomes a damage bonus.
Calm Magic Attack Weakness Increase damage dealt by 100% when hitting an elemental weakness.
Older Sister Spirit Protection Increase elemental resistances of all ally units on the map by 20%.

Gallery[]

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