Range: Each Spell starts with a free range of 1, and it increases by 1 upon reaching Skill Levels 2, 6, 11, 21, 41, 61, 81, and 91.
Area of Effect: Each Spell starts with only the option to target a single panel, and larger areas (up to 8 increases) must be purchased at the Skill Shop. Each panel used beyond the first increases SP cost by 100% and decreases damage dealt by 10%.
Most Staves and Magical Monster Weapons have the Magic Range+ property, which increases Spell range and area by 1.
Spell Information[]
The information below is the unboosted stats for every Spell. All Spells have a height limit of 48/64.