List of Spells that can be learned in Disgaea 2: Cursed Memories.
Range and AoE[]
Spells start with a range of 1, and 1 area of effect. They can be increased by Skill Level and Staff Mastery:
- Skill Level: Range +1 at levels 1, 3, 5, 7 and 10. New area of effect every level until 9.
- Staff Mastery: Applies to all Spells, but only works while Staff is equipped. Range +1 at levels 0, 2, 6, 10 and 15. New area of effect at levels 3, 7, 11 and 16.
Even with both methods in play, the range increase has a limit of +6 and there's only 9 areas of effect. The base SP cost of a Spell is multiplied by the amount of panels of area being used.
Spell Information[]
Elemental[]
Peta level Spells were introduced in Dark Hero Days.
Fire[]
Learned by: Magician, Witch, Magic Knight.
Name | Effect | Power | SP | Height |
---|---|---|---|---|
Fire | INT: Fire | 90% | 5 | 48/48 |
Mega Fire | INT: Fire | 100% | 15 | 48/48 |
Giga Fire | INT: Fire | 110% | 45 | 48/48 |
Omega Fire | INT: Fire | 120% | 135 | 48/48 |
Tera Fire | INT: Fire | 130% | 405 | 48/48 |
Peta Fire | INT: Fire | 140% | 980 | 48/48 |
Wind[]
Learned by: Magician, Witch, Magic Knight.
Name | Effect | Power | SP | Height |
---|---|---|---|---|
Wind | INT: Wind | 90% | 5 | 48/48 |
Mega Wind | INT: Wind | 100% | 15 | 48/48 |
Giga Wind | INT: Wind | 110% | 45 | 48/48 |
Omega Wind | INT: Wind | 120% | 135 | 48/48 |
Tera Wind | INT: Wind | 130% | 405 | 48/48 |
Peta Wind | INT: Wind | 140% | 980 | 48/48 |
Ice[]
Learned by: Magician, Witch, Magic Knight.
Name | Effect | Power | SP | Height |
---|---|---|---|---|
Ice | INT: Ice | 90% | 5 | 48/48 |
Mega Ice | INT: Ice | 100% | 15 | 48/48 |
Giga Ice | INT: Ice | 110% | 45 | 48/48 |
Omega Ice | INT: Ice | 120% | 135 | 48/48 |
Tera Ice | INT: Ice | 130% | 405 | 48/48 |
Peta Ice | INT: Ice | 140% | 980 | 48/48 |
Star[]
Learned by: Magician, Witch, Wiseman.
Name | Effect | Power | SP | Height |
---|---|---|---|---|
Star | INT: Star | 100% | 7 | 48/48 |
Mega Star | INT: Star | 110% | 21 | 48/48 |
Giga Star | INT: Star | 120% | 63 | 48/48 |
Omega Star | INT: Star | 130% | 189 | 48/48 |
Tera Star | INT: Star | 140% | 567 | 48/48 |
Peta Star | INT: Star | 150% | 980 | 48/48 |
Healing[]
Name | Effect | Power | SP | Height |
---|---|---|---|---|
Heal | RES: Restore HP | 120%*0.5 | 4 | 48/48 |
Mega Heal | RES: Restore HP | 140%*1 | 12 | 48/48 |
Giga Heal | RES: Restore HP | 160%*2 | 36 | 48/48 |
Omega Heal | RES: Restore HP | 180%*4 | 108 | 48/48 |
Espoir | Remove ailments | - | 6 | 48/48 |
Buff[]
Buffs of a same kind stack up to +100%. At the end of each turn, the effect of buffs on a character is multiplied by 0.8 then rounded down.
Learned by: Cleric.
Name | Effect | Power | SP | Height |
---|---|---|---|---|
Braveheart | ATK +20% | - | 8 | 24/24 |
Shield | DEF +20% | - | 8 | 24/24 |
Magic Boost | INT +20% | - | 8 | 24/24 |
Magic Wall | RES +20% | - | 8 | 24/24 |
Target Lock | HIT +20% | - | 8 | 24/24 |
Speed Boost | SPD +20% | - | 8 | 24/24 |
Debuff[]
Debuffs of a same kind stack up to -50%. At the end of each turn, the effect of debuffs on a character is multiplied by 0.8 then rounded down.
Name | Effect | Power | SP | Height |
---|---|---|---|---|
Enfeeble | ATK -20% | - | 8 | 24/24 |
Armor Break | DEF -20% | - | 8 | 24/24 |
Mind Break | INT -20% | - | 8 | 24/24 |
Resist Break | RES -20% | - | 8 | 24/24 |
Blind | HIT -20% | - | 8 | 24/24 |
Slow | SPD -20% | - | 8 | 24/24 |
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