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Lavish Hall
D1area 10
Disgaea: Hour of Darkness map
Japanese デラックス広間
Romaji Derakkusu hiroma
Location Dinero Palace
Episode Episode 3: A Hint of Kindness
Enemies Lv. 6 Male Brawler x6
Lv. 10 Female Pugilist
Lv. 10 Male Pugilist
Lv. 12 Hoggmeiser (story)
Lv. 13 Blue Mage (revisit)
Bonus rank 6
Symbols None
Panels None
prevmap Flashy Passage
Nextmap Episode 4: Gift From an Angel -
Road of Flames

Lavish Hall is the 4th and final map in A Hint of Kindness, the 3rd episode of Disgaea: Hour of Darkness.

Story[]

Laharl walks in on Hoggmeiser the Rich Demon counting his money. Hoggmeiser doesn't recognize Laharl, and claims he can't be expected to remember details, and likens Laharl to a fishbone stuck in his throat. Laharl tells him he's taking back everything that's his, and the fortune too. Flonne remarks to herself how evil it is to fight over money and power.

After the battle, Laharl says he's taking everything; Hoggmeiser says he doesn't know how he'll live without his money. Flonne prepares to stop Laharl from killing Hoggmeiser, but Hoggmeiser's son intervenes. Flonne tells Laharl that Porkmeiser must obviously love his father. Laharl calls her a Love Freak, and Flonne says he rejects love because he fears it. Laharl recalls a conversation between himself and Krichevskoy, where his father asks if he, Laharl, loves him. Laharl denies it, claiming he hates his father, and Krichevskoy says that's an ok answer for now. In the present, Laharl decides it's not worth his time to kill Hoggmeiser; he will simply pillage and leave. Flonne recalls a conversation between herself and Lamington; she inquires if the demons are all evil, and since she's never met one, she doesn't know. Lamington says demons are capable of love, but most demons simply don't recognize that they are. In the present, Flonne decides to stick with Laharl for a bit longer, having discovered a hint of kindness in his heart.

Strategy[]

Hoggmeiser is protected by a wall of Brawlers as well as two upper-class Brawlers each wielding secondary weapons. The wall is best approached by Laharl and company breaking through it by defeating the Brawlers with skills and long-ranged attacks. Once the wall is down, deal with the two upper-class Brawlers. The Axe-user is the strongest, but the Spear-user has the most range. Taking advantage of the enemy's elemental weaknesses and low RES makes fighting them easier. Hoggmeiser is best attacked using long-range attacks and skills. Swarming him will only result in characters being destroyed by his "Spinning Slash" attack, which hits all enemies surrounding him in a 4-panel cross formation strike.

The Wall of 6 Brawlers (which have the special class "Wall of Meat") are unique in that they never move or engage the player's units. They can, however still counter attacks at close range and participate in Team Attacks. They can easily be exploited for grinding when revisiting the map.

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