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Deathblow is an effect that can be applied to attacks, causing them to deal lethal damage instead of the calculated amount. For most sources of Deathblow the effect can only trigger if the attack's calculated damage is higher than 0.

There are no effects that grant partial resistance to Deathblows, but there are Evilities that grant full immunity to a unit or their allies. Boss units are naturally immune to Deathblows.

Ways to inflict Deathblow:

Ways to prevent Deathblow:

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