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Class
Heretic
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 1 4 1 4%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
21
85%
25
115%
10
80%
12
95%
13
100%
14
115%
10
95%
10
95%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Arm
D-5 D-5 C-14 C-10 D-5 C-10 B-15 D-9
Resistances
Fire: 0% Wind: 25% Ice: 50% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-10% -20% 20% 10% -10% 10% 30% -20%
Unlocked By: Available from the start
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
10 100 500 2000 10000 50000

Class
Zealot
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 1 4 1 4%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
23
85%
28
120%
11
80%
13
100%
14
105%
16
120%
11
100%
11
100%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Arm
D-5 D-5 B-15 C-10 D-5 C-10 B-16 D-9
Resistances
Fire: 0% Wind: 25% Ice: 50% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-10% -20% 20% 10% -10% 10% 30% -20%
Unlocked By: Rank 2 Clergy
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
12 120 600 2400 12000 60000

Class
Martyr
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 1 4 1 4%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
25
90%
31
125%
12
85%
14
105%
15
110%
18
125%
12
105%
12
105%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Arm
D-6 D-6 B-16 C-11 D-6 C-11 B-17 C-10
Resistances
Fire: 0% Wind: 25% Ice: 50% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-10% -20% 20% 10% -10% 10% 30% -20%
Unlocked By: Rank 3 Clergy
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
14 140 700 2800 14000 70000

Class
Pilgrim
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
27
90%
34
130%
13
85%
15
110%
16
115%
20
130%
13
110%
13
110%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Arm
D-6 D-6 B-18 C-11 D-6 C-11 B-18 C-10
Resistances
Fire: 0% Wind: 25% Ice: 50% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-10% -20% 20% 10% -10% 10% 30% -20%
Unlocked By: Rank 4 Clergy
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
16 160 800 3200 16000 80000

Class
Farvarshi
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
29
95%
37
135%
14
90%
16
115%
17
120%
22
135%
14
115%
14
115%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Arm
D-7 D-7 B-19 C-12 D-7 C-12 B-19 C-11
Resistances
Fire: 0% Wind: 25% Ice: 50% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-10% -20% 20% 10% -10% 10% 30% -20%
Unlocked By: Rank 5 Clergy
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
18 180 900 3600 18000 90000

Class
Anti-Messiah
?
Japanese ??
Romaji  ??
Mv Jm Rng Thr Ctr Crit
4 15 1 4 1 5%
Base Stats/Aptitude%
HP SP ATK DEF INT RES HIT SPD
31
95%
40
140%
15
90%
17
120%
18
125%
24
140%
15
120%
15
120%
Weapon Mastery
F'st Sw'd Sp'r Bow Gun Axe St'f Arm
D-7 D-7 A-20 C-12 D-7 C-12 A-20 C-11
Resistances
Fire: 0% Wind: 25% Ice: 50% Star: 0%
F'st Sw'd Sp'r Bow Gun Axe St'f Mon
-10% -20% 20% 10% -10% 10% 30% -20%
Unlocked By: Rank 6 Clergy
Reincarnation Costs
G-f-N Inc. Avg. Skil. Dist. Gen.
20 200 1000 4000 20000 100000

Main article: Clergy

The Clergy is a Humanoid class in Disgaea 7: Vows of the Virtueless.

Overview[]

The Clergy is a support class specialized in healing. He keeps allies safe through versatile healing skills and defensive boosts.

Skills[]

Spells[]

Spell range and AoE depends on Skill Level and boosts.

Name Lvl Stat / Effect Power SP Height Range / Description
Heal 1 Res F(90%) 11 48/64 -
Restore the target's HP. (Level 1)
Mega Heal 20 Res D(120%) 35 48/64 Learned by Tier 2+
Restore the target's HP. (Level 2)
Giga Heal 50 Res A(160%) 69 48/64 Learned by Tier 3+
Restore the target's HP. (Level 3)
Omega Heal 100 Res SS+(340%) 139 48/64 Learned by Tier 4+
Restore the target's HP. (Level 4)
Tera Heal 200 Res SS+(580%) 279 48/64 Learned by Tier 5+
Restore the target's HP. (Ultimate)
Espoir 4 - - 11 48/64 -
Cure all ailments.

Name Lvl Stat / Effect Power SP Height Range / Description
Magic Wall 10 Res +20% - 12 48/64 Learned by Tier 2+
Increase the target's RES temporarily. (Lasts 3 turns)
Mind Break 20 Int -20% - 12 48/64 Learned by Tier 3+
Decrease the target's INT temporarily. (Lasts 3 turns)
Shield 10 Def +20% - 12 48/64 Learned by Tier 4+
Increase the target's DEF temporarily. (Lasts 3 turns)
Enfeeble 20 Atk -20% - 12 48/64 Learned by Tier 5+
Decrease the target's ATK temporarily. (Lasts 3 turns)

Unique[]

Name Lvl Stat / Effect Power SP Height Range / Description
Sanctuary 10 - - 69 48/48 Rng: 4(Free). Places buff over a size-3 line(rotatable), decreasing damage taken by 20% ~ 30%. (Lasts 3 turns. Does not apply to self)
A magic shield that protects.
Overlife 20 - - 69 48/48 Rng: 4(Free). Places buff over cross-shaped area, increasing Max HP by 10% ~ 25%. (Lasts 3 turns. Does not apply to self)
A magic flower that restores energy.
Heroism 30 - - 93 48/48 Rng: 4(Free). Places buff on single target, increasing damage dealt by 10% ~ 25%. (Lasts 3 turns)
A magic sword that increases strength.
Sacred Force 50 - - 93 32/32 Rng: 3(Free). Places buff on single target, letting them survive the next instance of lethal damage with 1 HP. (Lasts 3 turns. Only one use per unit)
A prayer that creates miracles.

Evility/Jumbility[]

Generic Evility: Click here for generic evilities
Name Effect Requirement Slots
Medical Aid When using healing skills, also remove target's ailments. Initial Unique
Healing Plus Increase effect of healing skills used by 30%. Rank 2 2
Staff Rebellion If Staff is equipped, damage of normal attacks is based on RES. Rank 3 3
Light Salvation When using healing skills, you will also recover 30% of max HP. Rank 4 3
Staff of Healing If Staff is equipped, reverse the damage of normal attacks. Rank 5 3
Light Protection When using healing skills, increase target's DEF and RES by 20%. (Lasts 3 turns) Rank 6 5
Jumbility Effect
INT-Based Attack Attacking stat is always INT.

Gallery[]

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