Absolute Zero

Absolute Zero is the first map of both Episode 5: Etna's Secret in Disgaea: Hour of Darkness, and Episode 4: Chronicles of Etnarnia (Cont.) in the remakes' Etna Mode.

Map Strategies
This map is fairly difficult, due to the Geo Symbols decreasing attack and increasing defense, while the Ally Damage 20% symbol sucks away at the party's Hit Points. The best thing to do first is get rid of the Ally Damage Geo, such as by summoning a Scout's Dark Cannon to eliminate the enemies around the symbol and then the symbol itself. The rest of the map's enemies can then be defeated, although the player may choose to destroy the other Geo Symbols to make the job easier.

Other Tactics
This map is a little harder to abuse due to the nature of the Geo set up. But if you can, you may use this level to abuse Magic and the Dark Cannon skill if you do so wish. This Map is also great for Weapon Mastery and Magic level gain, since your attacking power decreases, even if casting on an ally, since they take half of the damage they usually would.

Etna Mode Story
On their way to Maderas, Etna finds a prinny squad mouthing off about her. She confronts them and they summon an assassin to help defeat her. After the battle, the assassin Antoire joins the party.

Etna Mode Strategy
The 'No Entry' Geo Effect no effect on this stage. It just makes the map a bit smaller. It can be completely ignored. The Dark Durians are the same as the Pvt. Prinnies tier. However, the difficulty of this stage is determined by all the enemies knowing status ailment attacks. Antoire is a succubus and has access to a drain attack and healing spell.