Staff

The Staff is a weapon type in the Disgaea series. They increase the INT stat, and rather than learning exclusive skills they improve the effect of Spells. Note that despite specializing in INT, their normal attacks still depend on the ATK stat.

Disgaea: Hour of Darkness
Increasing Staff Mastery increases the power of all magical skills, as well as the range and AoE of Spells. Flonne specializes in Staves, as well as the Mage, Skull, Male Healer, Female Healer, and Knight classes.

To see the charts of weapon stats for Staves, please see List of Disgaea 1 Weapons.

Disgaea 2: Cursed Memories
Increasing Staff Mastery increases the power, range and AoE of Spells. The Skull, Mage, Healer, Geomancer and Magic Knight classes specialize in Staves.

To see the charts of weapon stats for Staves, please see List of Disgaea 2 Weapons.

Disgaea 3: Absence of Justice
From this game onwards, having a Staff equipped increases Spell range by 1. Mao specializes in Staves, as well as the Skull, Mage, Clergy, Cleric, Geomancer and Magic Knight and Sorcerer classes.

To see the charts of weapon stats for Staves, please see List_of_Disgaea_3_Weapons.

Disgaea 4: A Promise Unforgotten
Emizel specializes in Staves, as well as the Skull, Mage, Healer, Sorcerer, Magic Knight and Onmyo Monk classes.

To see the charts of weapon stats for Staves, please see List of Disgaea 4 Weapons.

Disgaea 5: Alliance of Vengeance
Staves now have a normal attack range of 2, and they also increase RES. Christo specializes in Staves, as well as the Magician, Witch, Clergy, Cleric, Professor, Magic Knight, Sage and Sorcerer classes.

To see the charts of weapon stats for Staves, please see List of Disgaea 5 Weapons#Staves.