Accuracy

Accuracy refers to the chance for an attack to hit its target. It depends on the involved characters' stats and positioning, following the next formula:

Accuracy = (attackerHIT/defenderSPD)*DirectionMultiplier*(1 + StationaryBonus)


 * DirectionMultiplier is 1 for attacks from the front, 5/4 from the side, and 5/3 from the back.
 * StationaryBonus is the boost you gain as you keep doing actions without moving.

Accuracy has a minimum cap of 40% when attacking from the side, and 80% when attacking from the back. The DirectionMultiplier and minimum caps were removed in Disgaea 5. Note that skills in the first Disgaea(and rereleases) ignore the formula and can't be normally dodged.

As for effects that increase Evasion, there's 2 types:


 * Most of them are applied after factoring the max accuracy cap of 100%, and each of them applies a multiplier of (1 - EvasionBonus) to the formula.
 * A few of them however are applied before the accuracy cap, and their value is simply substracted from the formula.