List of Disgaea 4 Weapons

Learning Weapon Skills

 * Tiers 1 through 6 are learned following the Weapon Forte system.
 * Tiers 7 and 8 are learned from the Old Combat Master inside Chara World.
 * Tier 9 is obtained only by certain DLC characters. In A Promise Revisited, various other characters became able to learn them too, provided you've obtained the corresponding DLC character first. They cost 4800 Mana, and Unique characters need to be level 1500 to learn them.

Fist
Damage is based on the average of ATK and SPD. Also increases counter attacks by 2. Skills are short-ranged, and usually move the target around.


 * Tier 9 unlocked by the Necromancer class. Later learned by Fenrich, Adell, Axel, Bouncer class.

Swords
Damage is based on ATK. A simple weapon without bonuses or penalties. Their skills cover all sorts of ranges and areas of effect.


 * Tier 9 unlocked by the Medic class or Tyrant Valvatorez. Later learned by Valvatorez, Zetta, Ash, Krichevskoy, Lady Samurai class.



Spears
Damage is based on ATK. Also increases DEF, and has a normal attack range of 2. Skills tend to hit multiple targets and/or move the user around.


 * Tier 9 unlocked by Pirohiko Ichimonji. Later learned by Etna, Valkyrie class, Heavy Knight class.

Bow
Damage is based on the average of ATK and HIT. Attacks have long range and can target in any direction. Skills are not very powerful, but have long range and usually hit multiple targets.


 * Tier 9 unlocked by the Medic class. Later learned by Flonne(Fallen Angel), Archer class.

Gun
Damage is based on the average of HIT and SPD. Has the longest attack range of all weapons, but can only target in a straight line. Their normal attacks and skills can lower hit units' SPD for 3 turns.


 * Tier 9 unlocked by the Necromancer class. Later learned by Artina, Asagi, Pleinair, Gunner class.



Axe
Damage is based on ATK. Gives the most ATK and Critical rate of all weapons, but also lowers SPD. Attacks and skills are short-ranged but can lower hit units' DEF for 3 turns.


 * Tier 9 unlocked by Pirohiko Ichimonji. Later learned by Fuka, Battle Suit class.

Staff
Damage is based on INT(though normal attacks are still ATK-based). Spell range is increased by 1 while one is equipped.

Monster (Physical)
Increases ATK and HIT. Has no additional effects.

Monster (Magical)
Increases ATK and INT. Spell range is increased by 1 while one is equipped.