Healing Power

The amount of HP restored by healing skills follows a specific formula, which changes throughout the franchise.

Disgaea
Healing = StatScaling*SkillPower*MasteryBonus


 * StatScaling changes depending on your INT:
 * (25 + INT/4) from 1 to 400 INT
 * (75 + INT/8) from 401 to 900 INT
 * (142,5 + INT/20) from 901 INT onwards
 * MasteryBonus is (1 + 0.03*StaffMasteryLevel), with a max value of 2.

Disgaea 2
Healing = StatScaling*(SkillPower + MasteryBonus)*SecondaryMult


 * StatScaling changes depending on your RES:
 * (80 + RES*0.8) from 1 to 400 RES
 * (240 + RES*0.4) from 401 to 900 RES
 * (456 + RES*0.16) from 901 RES onward
 * MasteryBonus is (0.03*StaffMasteryLevel), with a max value of 1. Only applies to spells.
 * SecondaryMult is a second power multiplier all skills have in this game.
 * Flonne's passive applies another multiplier of (1.5 + FlonneLovers/100)

Disgaea 3 onwards
Healing = RES*SkillPower*BoostMultiplier


 * BoostMultiplier is the increase from enhancements at the Evility Shop
 * Note that various Evilities may add extra modifiers to this formula