User blog:NightChime/Some other Hints

Rather than deciding that these hints should be "canon" to the wiki, I'll just put them here first, then maybe into Hints later (and maybe rephrased), and so I can treat you guys like the Dark Assembly to see if it passes. I don't plan on bribing, though.

Hospital Rewards:

It can be a good idea to keep checking back in to the hospital until they offer you a Rare item (yeah I know this is pretty common knowledge but it's not on the Hints page).

People starting a New Game (not +) can unlock the Hospital rewards very quickly, provided they have enough HL to heal up their characters. Having the Hospital restore lots of HP and SP is easy: just equip Muscles and/or Orbs, heal, remove them and put them back on, and repeat. Revives are a little more difficult to do, but I found a good way. First, fill up your party roster with Good-For-Nothings (for the low Mana cost, so don't bother making unlockable classes that cost more than 1 Mana), but leave one "slot" open. Then put a Gency's Exit and your strongest item (highest level monsters) in your Bag, and save. Go into the strong item, and deploy two characters, one you can put anywhere, the other should go next to an enemy in such a way that he can throw it onto your base panel (you can use a chain/tower to get the job done, just keep in mind that every extra character you use is one less death). If you don't like how the level came out, just load your save. Throw the enemy into your base, it wreaks havoc and kills all your guys, then have your second character use the Exit, and visit the Hospital. Rinse and repeat as needed.

Hmm, maybe I'll list more later but right now I want to get back to the game, dood.