Board Thread:Dark Assembly/@comment-653063-20150310033904

(Originally titled "D2 colors - making them more game-accurate and less searing" - changed the title b/c this thread expanded its scope.)

My goal is to get less eye-searing colors for D2 and still stay game-accurate.

So go here - http://www.w3schools.com/tags/ref_colormixer.asp for 'top color', put ee9911. for 'bottom', 'ffa500'.

The bottom is the 'orange' that is currently on the site. The top is the color that is dropped out of http://disgaea.wikia.com/wiki/File:Disgaea_2_EU_Cover.jpg (specifically the horizontal stroke at the bottom of the '2'). It's a very subtle change, the top/2 is just a touch more brown, but I think using it would be much better. if we wanted to go one shade darker, we could use D68A0F - but it wouldn't be game-accurate (and even to my eye, it looks too brown and not 'orangey' enough).

And wow. D2a is currently set to limegreen, but I dropped '508030' out of the green area above the '2'. (I actually got a lot of very-slightly-varying but noticeably different hexcodes for the various greens - I couldn't visually tell any difference, but the hexcodes were changing.) So yeah, look at the Colormixer page, put those two in, and just ... wow. WAY different. And mostly, way less eye-searing.

'orange' and 'limegreen' were probably chosen at a time when using the colors was preferable shorthand to trying to remember which hexcode was for which color. But truthfully, it hurts to look at, and they're not game-accurate. I vote we change limegreen to 50803 and orange to ee9911. 